Poiesis and Imagination in the Aesthetic Experience: The Moment of Grace in Computer Game Play

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Starting from John Dewey’s views on experience and art, we posit that playing a computer game can be an aesthetic experience. Playing a game can be a technical act to execute actions, or involve imagination in inventing new possibles. This is done by uniting with a game, which depends on knowledge of the game’s possibility space (affordances) and a creative approach to situations. Poiesis occurs when new modes of gameplay are experienced. The paper theorizes the moment of grace, inspired by the pregnant moment in art history and the role of imagination involved in the occurrence of poiesis.

ARSENAULT, Dominic & Maude Bonenfant (2012). « Poiesis and Imagination in the Aesthetic Experience :
The Moment of Grace in Computer Game Play ». 6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience, Madrid, January 2012.