2023, in Introduction to Screen Narrative: Perspectives on Story Production and Comprehension (eds. Paul Taberham & Catalina Iricinschi), Routledge, p.199-219.
Exposes three core concepts for understanding narration across the landscape of modern video games: the narrative program, or the ambitions and relationship between a game’s story and gameplay; the narrative structure, or the way the events and story’s interactive nature are laid out in the game; and narrative infusion, or the ways in which games include narrative materials outside a formal, “proper” story or narrative.