Catégorie : Books

Fifty Key Video Games

This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of video games from their beginning to the present day. It covers a variety of historical periods and platforms, genres, commercial impact, artistic choices, contexts of play, typical and …

Super Power, Spoony Bards, and Silverware: The Super Nintendo Entertainment System

Most other accounts declare the Super NES the undisputed victor of the “16-bit console wars” of 1989–1995. In this book, Dominic Arsenault reminds us that although the SNES was a strong platform filled with high-quality games, it was also the product of a short-sighted corporate vision focused on maintaining Nintendo’s market share and business model. …

Narration in the Video Game: An Apologia of Interactive Storytelling, and an Apology to Cut-Scene Lovers

2008, VDM-Verlag, Saarbrücken, 104 pp. How and why do video games tell stories? Through the battlefield of ludology and narratology in video game studies, this master’s thesis finds that narration, as a process, is intrinsic to video game playing, independently of the « cut-scenes » often favored in interactive storytelling. A novel perspective on a …